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» [Observer's AWBW document] An FOW game on 1vs1 Verdun, Nell vs Von Bolt
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» dpsi/Jokas Collaboration Analysis
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» Jokas' Olaf Guide
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» Jokas' Adder Guide (pt 1) English
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» Basic Guide for HQ Cheese and countering strategy for current FOW GL maps
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» Commander Wars an Advance Wars Clone
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» Advanced Strategy: Minimum Attacking Ratio
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Post  Plops Sun Nov 26, 2017 1:37 am

Why are black bombs so powerful? They seem very unbalanced to me. If they only did 3hp damage like a silo they would be a more interesting unit to include in games.

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Post  ichbinsehselber Mon Nov 27, 2017 11:26 am

Black bombs are taken as they are in the original AW series games. Yes, they are very powerful, if you can afford them and seem overpowered in high funds games at least.

You are right.
This is why they are usually banned in most games and in almost all competitive games.

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Post  Plops Mon Nov 27, 2017 11:35 pm

I wish WalkerBoh would take some liberties and balance the game better. I think AA's do a little too much damage to air units and stealths need a little disadvantage. New units would be cool too.

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Post  WalkerBoh Tue Nov 28, 2017 12:24 am

While there is certainly a lot of design space for balance changes and such, AWBW will never stop being a (mostly) faithful representation of the cartridge games. It would be an interesting project, but AWBW is not the right place for such modifications.

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Post  Plops Tue Nov 28, 2017 7:41 am

Have you ever thought about designing your own game along the lines of AWBW?

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Post  WalkerBoh Wed Nov 29, 2017 4:03 am

No way, I'm barely even capable of making modifications to AWBW. Designing a whole game from scratch is way beyond my abilities. Smile

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Post  Plops Wed Nov 29, 2017 11:16 am

Really? I don't know anything about programming. I assumed you coded the game from scratch. You were able to use most of the original code from the Gameboy games!? How did you get permission from Nintendo? How did you get the code?

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Post  WalkerBoh Sun Dec 03, 2017 3:10 pm

I wasn't the one who made AWBW. Wink

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Post  Plops Mon Dec 04, 2017 12:16 pm

Oh, OK, I figured you were the developer. If you don't mind my asking is the developer still participating in updating the game?

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Post  WalkerBoh Tue Dec 05, 2017 12:25 am

Nope, AWBW went practically any active development for about the last 8-9 years (big exception was creation of the Global League in 2011).

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Post  Plops Tue Dec 05, 2017 10:47 am

Who was the developer? Were they connected with Nintendo? How did you become the administrator? I hope you don't mind me asking all these questions. It is simply a topic of interest to me.

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